![]() The rest of the tournament was then played as a double-elimination tournament. The tournament started with a group stage in which the winners of each of the four groups were entered into a winner's bracket, and the other teams entered the loser's bracket. ![]() ![]() It took place at Gamescom in Cologne from August 17–21 the same year. The tournament was funded by Valve, including the US$1 million grand prize, with Nvidia supplying the hardware. 16 teams were invited to compete in the tournament, which would also serve as the first public viewing of Dota 2. Valve announced the first edition of The International on August 1, 2011. The first International was held at Gamescom in 2011 OG is only repeat winner in the tournament's history, winning The International 20. The most recent champion is Tundra Esports, who won The International 2022. Internationals have the largest single-tournament prize pool of any esport event, with largest reaching US$40 million. The tournament's prize pool has been crowdfunded via a battle pass system within the game since 2013, with a quarter of all revenue from it directly going towards it. It was then held annually in Seattle, where Valve is headquartered, until it began to be hosted internationally again starting with The International 2018. The International was first held at Gamescom in 2011 to promote the game's release. Produced by the game's developer Valve, the International is the final event of the Dota Pro Circuit (DPC) and consists of 20 teams: 12 based on final results from the DPC six from North America, South America, Southeast Asia, China, Eastern Europe, and Western Europe regional leagues and two from last-chance qualifiers. The International ( TI) is an annual world championship tournament for the five-on-five esports video game Dota 2.
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